Music Based
Programming – Techniques
·
‘Start bright, finish strong’ – This term is
used to explain the order in which music should be played (in order to create
an effect)
Start bright is talking about the morning, you would want to
play bright ‘buzzy’ music in the morning that’ll wake people up, and more
importantly impart feelings of happiness and energy to the listeners.
Finish strong is talking about the evening, you want to aim
to please listeners in the evening with a strong playlist, popular songs and
ones they enjoy that they can listen to – this is especially important on
Friday/weekends for when people are preparing to go out.
·
Limiting new material is important – if a radio
station consists of constantly playing new material, people will become uneasy
with it. There is a high chance quite a few people will dislike the new music
you’re playing; and if that’s all your radio station is playing, they won’t
come back and you’ll lose listeners. It’s important to have a steady flow of
‘concreted’ music that people have heard of or is popular. It is fine to add
new music in there, but it’s important to balance it.
·
Provide variation and contrast – for example,
don’t play club music all day, people like to listen to a variety of music
throughout the day. If one genre or type of music is overplayed all day, people
will become bored or irritated by this and you will lose listeners.
·
Scatter very popular items – much like providing
variation and contrast, too many very popular mainstream songs played one after
the other will cause listeners to become slightly annoyed at the fact no new,
or different music is played – radio is a great way to find new songs you love
that you haven’t heard before.
·
A ‘segue’ is used to break up clumps of dialog,
it’s a term to explain the instant transitioning between
conversation/music/film.
Well done Josh, some good description of techniques used in music based programming.
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